Post(s) tagged with "design"

Fully autonomous vehicle designed for the year 2030 | Transportation


Charles Rattray’s vision of what the automotive industry will be capable of by the year 2030 is far more feasible that it may seem at first glance. Autonomo, his fully autonomous vehicle concept, certainly looks the part, but should not be dismissed as just another flashy concept car. As car makers worldwide gear up to face the enormous challenges posed by congestion, pollution, and infrastructural deficiencies, Rattray’s final year student project offers a glimpse into the world where these challenges are already a thing of the past. Inspired by biomimicry, sustainability, artificial intelligence and information technology in general, the concept draws on technologies that are already being developed in R&D centers around the world.


(via @competia)

Fully autonomous vehicle designed for the year 2030 | Transportation

Charles Rattray’s vision of what the automotive industry will be capable of by the year 2030 is far more feasible that it may seem at first glance. Autonomo, his fully autonomous vehicle concept, certainly looks the part, but should not be dismissed as just another flashy concept car. As car makers worldwide gear up to face the enormous challenges posed by congestion, pollution, and infrastructural deficiencies, Rattray’s final year student project offers a glimpse into the world where these challenges are already a thing of the past. Inspired by biomimicry, sustainability, artificial intelligence and information technology in general, the concept draws on technologies that are already being developed in R&D centers around the world.
(via @competia)

Source: zeitnews.org

smarterplanet:

Autodesk bringing 3D modeling to the masses | CNET News
You may not know CAD, but if you’ve got a computer, you can now start creating 3D models.
That’s the idea behind 123D Catch and 123D Make, two new free software  applications that Autodesk is planning on releasing on Monday. The two  programs join the company’s existing iPad app, 123D Sculpt,  as part of a family of tools that are intended to give just about  anyone the ability not just to make their own 3D designs, but also to  get them produced as real, physical models.
Autodesk unveiled the two new applications at a press event at its  innovation center here today, making the argument that just about anyone  can now play the role of 3D modeler that has traditionally belonged to  CAD experts and other professional designers.
With 123D Catch, a user can take any digital camera and use it to  photograph a real-world object. By snapping a few dozen pictures from  angles all around the object and then uploading them to Autodesk’s  cloud-based system via the software, the user can within minutes get  back a 3D model of the object. Autodesk will process the model at no  charge.

This is of course feeding into he the 3D printing development as well. 

smarterplanet:

Autodesk bringing 3D modeling to the masses | CNET News

You may not know CAD, but if you’ve got a computer, you can now start creating 3D models.

That’s the idea behind 123D Catch and 123D Make, two new free software applications that Autodesk is planning on releasing on Monday. The two programs join the company’s existing iPad app, 123D Sculpt, as part of a family of tools that are intended to give just about anyone the ability not just to make their own 3D designs, but also to get them produced as real, physical models.

Autodesk unveiled the two new applications at a press event at its innovation center here today, making the argument that just about anyone can now play the role of 3D modeler that has traditionally belonged to CAD experts and other professional designers.

With 123D Catch, a user can take any digital camera and use it to photograph a real-world object. By snapping a few dozen pictures from angles all around the object and then uploading them to Autodesk’s cloud-based system via the software, the user can within minutes get back a 3D model of the object. Autodesk will process the model at no charge.

This is of course feeding into he the 3D printing development as well. 

poptech:

communitp:

A meal from one of Dutch food designer Marije Vogelzang’s projects, the pop-up restaurant “Go Slow cafe

At the New York version of the Go Slow cafe we introduced a new menu. A distance menu. A wooden board engraved with circles set the stage for a collection of ingredients that grew in a certain distance from Governors Island where the pop up cafe was located. The further away the food came from, the smaller the portion size of the food.

Marije Vogelzang (PopTech 2009) runs her own food-design laboratory, Proef. She is inspired by everything that surrounds the act of eating – from the stories and rituals surrounding food preparation to the emotional impact of the texture and color of specific foods. The result? Edible art installations that are at once provocative and intimate.

Good idea and an example of how visual art can create insight and maybe even change behavior…

Source: communitp

(via NYTimes Brings You the Kitchen Table of the Future - DesignTAXI.com)

I doubt that this incarnation will be a hit since it is not mobile or physically adaptive. Kitchen tables are usually associated with food or drink, which seems to disturb the interaction (or is it the other way round??)… My iPad on the other hand can reside together with my tea, juice and sandwiches without trouble!

Source: designtaxi.com

ohryankelley:

How Tablets Looked Before and After the iPad
Since Apple introduced the iPad in January of 2010, the rest of its  competition has been trying desperately to play catch-up. If you’re  curious, here’s how tablet design looked before and after the iPad was introduced. As you can see it’s pretty self-explanatory. Apple innovated, everyone else reiterated.
(via: iDownloadBlog)

ohryankelley:

How Tablets Looked Before and After the iPad

Since Apple introduced the iPad in January of 2010, the rest of its competition has been trying desperately to play catch-up. If you’re curious, here’s how tablet design looked before and after the iPad was introduced. As you can see it’s pretty self-explanatory. Apple innovated, everyone else reiterated.

(via: iDownloadBlog)

Source: idownloadblog.com

THE END OF MANAGEMENT CONSULTING?: Getting Enterprise Off the Pipe ⇢

Thanks for this link Scott!

When I first heard the insight that the main role for a CEO should not be the maintainer of a company structure but a designer of future versions of the company I felt it in my stomach. Yes, that is what is wrong with most companies today. They are looking inward and tries to maintain their business just by maintaining the current machine.

When I read this article I got another piece of the puzzle and an answer to one of my problems with what I do: I don’t want to call myself a CONSULTANT, but an advisor, facilitator or guide. Everywhere I go I feel like what my customers need is someone to hold their hand and guide them in a complex and uncertain world, but when approaching the process of putting together a commercial relationship we are forced into reshaping our relation into a hierarchic relation where I am the subordinate of a structure.

Now I see that the reason is that companies have been INFANTILIZED, or at least the management of them have, but the structure of the company is that of an adult who is in charge.

This also resonates with what is happening to adults in the Western world as well. To be a grown up is to take responsibility and provide stability and keeping the longer term perspective for those in the environment who cannot do that for themselves. In a more complex and existential world very few of us feel that we are grown up and mature in the sense that we feel stable and have things under control. At least not in a substantial way…  

There are two things that really get my goat about management consulting. One is that it shares a business model with heroin and crack dealers: it wants clients to become addicted to the product, making them dependent. This has led to a fundamental corruption at the heart of global business: the infantilization of management. The second thing is that management consulting does not change the organization’s capability and where there are exceptions to this rule, they are disastrous: think of the McKinsification of Enron (for more on this see Kurt Eichnwald’s Conspiracy of Fools and Malcolm Gladwell’s piece on The Talent Myth.

[…]

How do we learn to design the conversations that allow us to improve and redesign the way we create value? This is the critical point of intersection between design and business. Business is broken, but design is not its savior. If design and business were partners, then the design of business could take shape as a real project rather than a book title and design thinking might start to become more than hopeful rhetoric about designers saving the world.

(via @changeist)

The design philosophy of the AK-47 

via flickr.com
Don’t design for a perfect world, because the world isn’t perfect. Design simple things that are rugged, reliable, simple and easy to use; things that work even when conditions are chaotic; things that work even when they are mostly broken.

Good design point - ethical aspects aside…

Posted via web from futuramb’s posterousComment »

This is a really important message to all designers in general but maybe to IT-departments in particular because this is one of the major driving force behind the polarizing power shift towards the providers of generic and useful functions and the user = away from the obfuscating technology middle men.
chrbutler:

Tom Johnson applies this design principle to documentation:
But is less always more? I’m not sure. But if Apple’s minimalistic designs are any indicator of trends, minimalism in documentation is something to pay attention to. Here are five ideas for minimizing documentation…

This is a really important message to all designers in general but maybe to IT-departments in particular because this is one of the major driving force behind the polarizing power shift towards the providers of generic and useful functions and the user = away from the obfuscating technology middle men.

chrbutler:

Tom Johnson applies this design principle to documentation:

But is less always more? I’m not sure. But if Apple’s minimalistic designs are any indicator of trends, minimalism in documentation is something to pay attention to. Here are five ideas for minimizing documentation…

Resonance on Vimeo (via Vimeo)

Good video!

They are talking about design strategy in a really good way, but I think this line of reasoning could be applied to a lot more because most of us are actually engaged in a design process, even if we don’t understand it.

Source: http%3A%2F%2Fvimeo.com%2F4167960

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P A Martin Börjesson

To be able to see the future emerge we have to throw a wide net to catch the weak signals. In this tumble I collect things I find valuable for my work as scenario planner, strategist and futurist - for more info about me go to www.futuramb.se.


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